fuckingtech/public/assets/glsl/lygia/animation/easing/linearIn.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

12 lines
363 B
GLSL

/*
contributors: Hugh Kennedy (https://github.com/hughsk)
description: Linear easing. From https://github.com/stackgl/glsl-easings
use: linearIn(<float> x)
examples:
- https://raw.githubusercontent.com/patriciogonzalezvivo/lygia_examples/main/animation_easing.frag
*/
#ifndef FNC_LINEARIN
#define FNC_LINEARIN
float linearIn(in float t) { return t; }
#endif