34 lines
No EOL
1,002 B
GLSL
34 lines
No EOL
1,002 B
GLSL
#include "stroke.glsl"
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/*
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contributors: Patricio Gonzalez Vivo
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description: Create a bridge on a given in_value and draw a stroke inside that gap
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use: bridge(<float|vec2|vec3|vec4> in_value, <float> sdf, <float> size, <float> width)
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license:
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- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
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- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
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*/
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#ifndef FNC_BRIDGE
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#define FNC_BRIDGE
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float bridge(float c, float d, float s, float w) {
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c *= 1.0 - stroke(d, s , w * 2.0);
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return c + stroke(d, s, w);
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}
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vec2 bridge(vec2 c, float d, float s, float w) {
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c *= 1.0 - stroke(d, s , w * 2.0);
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return c + stroke(d, s, w);
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}
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vec3 bridge(vec3 c, float d, float s, float w) {
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c *= 1.0 - stroke(d, s , w * 2.0);
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return c + stroke(d, s, w);
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}
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vec4 bridge(vec4 c, float d, float s, float w) {
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c *= 1.0 - stroke(d, s , w * 2.0);
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return c + stroke(d, s, w);
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}
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#endif |