fuckingtech/public/assets/glsl/lygia/geometry/aabb/intersection.cuh
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

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#include "aabb.cuh"
#include "../../math/min.cuh"
#include "../../math/max.cuh"
/*
contributors: Patricio Gonzalez Vivo
description: Compute the intersection of two AABBs
use: <float2> intersect(<AABB> box, <float3> rayOrigin, <float3> rayDir)
license:
- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
*/
#ifndef FNC_AABB_INTERSECTION
#define FNC_AABB_INTERSECTION
inline __host__ __device__ AABB intersection(const AABB& _a, const AABB& _b) {
AABB rta;
rta.min = max(_a.min, _b.min);
rta.max = min(_a.max, _b.max);
return rta;
}
#endif