fuckingtech/public/assets/glsl/lygia/geometry/triangle/normal.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

17 lines
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538 B
GLSL

#include "triangle.glsl"
/*
contributors: Patricio Gonzalez Vivo
description: Returns the normal of a triangle
use: <vec33> getNormal(<Triangle> tri)
license:
- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
*/
#ifndef FNC_TRIANGLE_NORMAL
#define FNC_TRIANGLE_NORMAL
vec3 normal(Triangle _tri) { return normalize( cross( _tri.b - _tri.a, _tri.c - _tri.a) ); }
#endif