fuckingtech/public/assets/glsl/lygia/math/gain.wgsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

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WebGPU Shading Language

/*
contributors: Inigo Quiles
description: |
Remapping the unit interval into the unit interval by expanding the sides and compressing the center, and keeping 1/2 mapped to 1/2, that can be done with the gain() function. From https://iquilezles.org/articles/functions/
*/
fn gain(x: f32, k: f32) -> f32 {
let a = 0.5 * pow(2.0 * select(1.0-x, x, x<0.5), k);
return select(1.0-a, a, x<0.5);
}