fuckingtech/public/assets/glsl/lygia/math/invCubic.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

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GLSL

/*
contributors: Inigo Quiles
description: inverse cubic polynomial https://iquilezles.org/articles/smoothsteps/
use: <float|vec2|vec3|vec4> invCubic(<float|vec2|vec3|vec4> value);
examples:
- https://raw.githubusercontent.com/patriciogonzalezvivo/lygia_examples/main/math_functions.frag
*/
#ifndef FNC_INVCUBIC
#define FNC_INVCUBIC
float invCubic(const in float v) { return 0.5-sin(asin(1.0-2.0*v)/3.0); }
vec2 invCubic(const in vec2 v) { return 0.5-sin(asin(1.0-2.0*v)/3.0); }
vec3 invCubic(const in vec3 v) { return 0.5-sin(asin(1.0-2.0*v)/3.0); }
vec4 invCubic(const in vec4 v) { return 0.5-sin(asin(1.0-2.0*v)/3.0); }
#endif