19 lines
No EOL
779 B
Text
19 lines
No EOL
779 B
Text
#include "dot.cuh"
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/*
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contributors: Patricio Gonzalez Vivo
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description: this file contains the definition of the length function for float2, float3, and float4 types, to match GLSL's behavior.
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use: <float> length(<float2|float3|float4> value);
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license:
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- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
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- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
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*/
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#ifndef FNC_LENGTH
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#define FNC_LENGTH
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inline __host__ __device__ float length(const float2& v) { return sqrtf(dot(v, v)); }
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inline __host__ __device__ float length(const float3& v) { return sqrtf(dot(v, v)); }
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inline __host__ __device__ float length(const float4& v) { return sqrtf(dot(v, v)); }
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#endif |