16 lines
No EOL
498 B
GLSL
16 lines
No EOL
498 B
GLSL
#include "length.glsl"
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#include "div.glsl"
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/*
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contributors: Patricio Gonzalez Vivo
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description: returns a normalized quaternion
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use: <QUAT> quatNorm(<QUAT> Q)
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license:
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- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
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- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
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*/
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#ifndef FNC_QUATNORM
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#define FNC_QUATNORM
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QUAT quatNorm(QUAT q) { return quatDiv(q, quatLength(q)); }
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#endif |