fuckingtech/public/assets/glsl/lygia/math/rotate3dX.msl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

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606 B
Text

/*
contributors: Patricio Gonzalez Vivo
description: returns a 3x3 rotation matrix
use: <matrix<float, 3, 3>> rotate3dX(<float> radians)
license:
- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
*/
#ifndef FNC_ROTATE3DX
#define FNC_ROTATE3DX
matrix<float, 3, 3> rotate3dX(const float r){
return matrix<float, 3, 3>(float3(1.0,0.0,0.0),
float3(0.0,cos(r),-sin(r)),
float3(0.0,sin(r),cos(r)));
}
#endif