13 lines
No EOL
505 B
WebGPU Shading Language
13 lines
No EOL
505 B
WebGPU Shading Language
/*
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contributors: Patricio Gonzalez Vivo
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description: returns a 3x3 rotation matrix
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license:
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- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
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- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
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*/
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fn rotate3dX(r: f32) -> mat3x3<f32> {
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return mat3x3<f32>( vec3f(1.0, 0.0, 0.0),
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vec3f(0.0, cos(r), -sin(r)),
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vec3f(0.0, sin(r), cos(r)) );
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} |