fuckingtech/public/assets/glsl/lygia/math/rotate3dY.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

19 lines
577 B
GLSL

/*
contributors: Patricio Gonzalez Vivo
description: returns a 3x3 rotation matrix
use: <mat3> rotate3dY(<float> radians)
license:
- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
*/
#ifndef FNC_ROTATE3DY
#define FNC_ROTATE3DY
mat3 rotate3dY(const in float r){
float c = cos(r);
float s = sin(r);
return mat3(vec3(c,0.,-s),
vec3(0.,1.,0.),
vec3(s,0.,c));
}
#endif