fuckingtech/public/assets/glsl/lygia/math/round.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

16 lines
No EOL
656 B
GLSL

/*
contributors: Patricio Gonzalez Vivo
description: round a value to the nearest integer
use: <float|vec2|vec3|vec4> round(<float|vec2|vec3|vec4> value)
license:
- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
*/
#ifndef FNC_ROUND
#define FNC_ROUND
float round(float x) { return sign(x)*floor(abs(x)+0.5); }
vec2 round(vec2 x) { return sign(x)*floor(abs(x)+0.5); }
vec3 round(vec3 x) { return sign(x)*floor(abs(x)+0.5); }
vec4 round(vec4 x) { return sign(x)*floor(abs(x)+0.5); }
#endif