fuckingtech/public/assets/glsl/lygia/math/transpose.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

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GLSL

/*
contributors: Mikola Lysenko
description: transpose matrixes
use: <mat3|mat4> transpose(in <mat3|mat4> m)
*/
#if !defined(FNC_TRANSPOSE) && (__VERSION__ < 120)
#define FNC_TRANSPOSE
mat3 transpose(in mat3 m) {
return mat3( m[0][0], m[1][0], m[2][0],
m[0][1], m[1][1], m[2][1],
m[0][2], m[1][2], m[2][2] );
}
mat4 transpose(in mat4 m) {
return mat4( vec4(m[0][0], m[1][0], m[2][0], m[3][0]),
vec4(m[0][1], m[1][1], m[2][1], m[3][1]),
vec4(m[0][2], m[1][2], m[2][2], m[3][2]),
vec4(m[0][3], m[1][3], m[2][3], m[3][3]) );
}
#endif