fuckingtech/public/assets/glsl/lygia/sdf/juliaSDF.msl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

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#include "../math/pow2.msl"
/*
contributors: Kathy McGuiness
description: |
Returns the Juia set SDF
For more information about the Julia set, check [this article](https://en.wikipedia.org/wiki/Julia_set)
Some values for c:
* float2(−0.8, 0.156)
* float2(0.285, 0.0)
* float2(-0.8, 0.156);
* float2(0.27334, 0.00742)
* float2(−0.835, −0.2321)
use: juliaSDF(<float2> st, <float2> c, <float> r)
examples:
- https://gist.githubusercontent.com/kfahn22/246988bac1f346c3112a8ea1cd0b114d/raw/8f3a563e3c88cbbfb267a0277ba9b262a9e63570/julia.frag
*/
#ifndef FNC_JULIASDF
#define FNC_JULIASDF
float juliaSDF( float2 st, float2 center, float2 c, float r) {
st -= 0.5;
st *= 2.0;
float2 z = float2(0.0) - (st) * r;
float n = 0.0;
const int I = 500;
for (int i = I; i > 0; i--) {
if ( length(z) > 4.0 ) {
n = float(i)/float(I);
break;
}
z = float2( (pow2(z.x) - pow2(z.y)) + c.x, (2.0*z.x*z.y) + c.y );
}
return n;
}
float juliaSDF( float2 st, float2 c, float r) {
#ifdef CENTER_2D
return juliaSDF(st, CENTER_2D, c, r);
#else
return juliaSDF(st, float2(0.5), c, r);
#endif
}
#endif