fuckingtech/public/assets/glsl/lygia/sdf/opElongate.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

24 lines
466 B
GLSL

/*
contributors: Inigo Quiles
description: elongate operation of two SDFs
use: <vec4> opElongate( in <vec3> p, in <vec3> h )
*/
#ifndef FNC_OPELONGATE
#define FNC_OPELONGATE
vec2 opElongate( in vec2 p, in vec2 h ) {
return p-clamp(p,-h,h);
}
vec3 opElongate( in vec3 p, in vec3 h ) {
return p-clamp(p,-h,h);
}
vec4 opElongate( in vec4 p, in vec4 h ) {
vec3 q = abs(p)-h;
return vec4( max(q,0.0), min(max(q.x,max(q.y,q.z)), 0.0) );
}
#endif