fuckingtech/public/assets/glsl/lygia/sdf/opRepeat.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

27 lines
568 B
GLSL

/*
contributors: Inigo Quiles
description: repeat operation for 2D/3D SDFs
use: <vec4> opElongate( in <vec3> p, in <vec3> h )
*/
#ifndef FNC_OPREPEAT
#define FNC_OPREPEAT
vec2 opRepeat( in vec2 p, in float s ) {
return mod(p+s*0.5,s)-s*0.5;
}
vec3 opRepeat( in vec3 p, in vec3 c ) {
return mod(p+0.5*c,c)-0.5*c;
}
vec2 opRepeat( in vec2 p, in vec2 lima, in vec2 limb, in float s ) {
return p-s*clamp(floor(p/s),lima,limb);
}
vec3 opRepeat( in vec3 p, in vec3 lima, in vec3 limb, in float s ) {
return p-s*clamp(floor(p/s),lima,limb);
}
#endif