fuckingtech/public/assets/glsl/lygia/sdf/opRevolve.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

15 lines
279 B
GLSL

/*
contributors: Inigo Quiles
description: revolve operation of a 2D SDFs into a 3D one
use: <vec2> opRevolve( in <vec3> p, <float> w )
*/
#ifndef FNC_OPREVOLVE
#define FNC_OPREVOLVE
vec2 opRevolve( in vec3 p, float w ) {
return vec2( length(p.xz) - w, p.y );
}
#endif