fuckingtech/public/assets/glsl/lygia/sdf/triSDF.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

26 lines
729 B
GLSL

/*
contributors: Patricio Gonzalez Vivo
description: Returns a triangle-shaped sdf
use: triSDF(<vec2> st)
options:
- CENTER_2D: vec2, defaults to vec2(.5)
examples:
- https://raw.githubusercontent.com/patriciogonzalezvivo/lygia_examples/main/draw_shapes.frag
license:
- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
*/
#ifndef FNC_TRISDF
#define FNC_TRISDF
float triSDF(in vec2 st) {
#ifdef CENTER_2D
st -= CENTER_2D;
st *= 5.0;
#else
st -= 0.5;
st *= 5.0;
#endif
return max(abs(st.x) * .866025 + st.y * .5, -st.y * 0.5);
}
#endif