fuckingtech/public/assets/glsl/lygia/space/brickTile.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

37 lines
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899 B
GLSL

#include "sqTile.glsl"
/*
contributors: Patricio Gonzalez Vivo
description: 'Brick a squared pattern'
use:
- <vec2> brickTile(<vec2> st [, <float> scale])
- <vec4> brickTile(<vec4> tiles)
examples:
- https://raw.githubusercontent.com/patriciogonzalezvivo/lygia_examples/main/draw_tiles.frag
license:
- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
*/
#ifndef FNC_BRICKTILE
#define FNC_BRICKTILE
vec4 brickTile(vec4 t) {
t.x += mod(t.w,2.)*.5;
t.z = floor(t.z+t.x);
t.x = fract(t.x);
return t;
}
vec4 brickTile(vec2 st) {
return brickTile(sqTile(st));
}
vec4 brickTile(vec2 st, float s) {
return brickTile(st * s);
}
vec4 brickTile(vec2 st, vec2 s) {
return brickTile(st * s);
}
#endif