fuckingtech/public/assets/glsl/lygia/space/rotateZ.hlsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

27 lines
830 B
HLSL

#include "../math/rotate4dZ.hlsl"
/*
contributors: Patricio Gonzalez Vivo
description: rotate a 2D space by a radian angle
use: rotateZ(<float3|float4> pos, float radian [, float3 center])
options:
- CENTER_3D
license:
- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
*/
#ifndef FNC_ROTATEZ
#define FNC_ROTATEZ
float3 rotateZ(in float3 pos, in float radian, in float3 center) {
return mul(rotate4dZ(radian), float4(pos - center, 0.) ).xyz + center;
}
float3 rotateZ(in float3 pos, in float radian) {
#ifdef CENTER_3D
return rotateZ(pos, radian, CENTER_3D);
#else
return rotateZ(pos, radian, float3(0.0, 0.0, 0.0));
#endif
}
#endif