fuckingtech/public/assets/glsl/lygia/space/sprite.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

21 lines
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651 B
GLSL

/*
contributors: Patricio Gonzalez Vivo
description: returns a coordinate of a sprite cell
use: <vec2> sprite(<vec2> st, <vec2> grid, <float> index)
license:
- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
*/
#ifndef FNC_SPRITE
#define FNC_SPRITE
vec2 sprite(vec2 st, vec2 grid, float index) {
index += grid.x;
vec2 f = 1.0/grid;
vec2 cell = vec2(floor(index), grid.y - floor(index * f.x) );
// cell.y = grid.y - cell.y;
return fract( (st+cell)*f );
}
#endif