fuckingtech/public/assets/glsl/lygia/space/uncenter.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

19 lines
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678 B
GLSL

/*
contributors: Patricio Gonzalez Vivo
description: 'Moves the center from 0.0 to 0.5'
use: <float|vec2|vec3> uncenter(<float|vec2|vec3> st)
examples:
- https://raw.githubusercontent.com/patriciogonzalezvivo/lygia_examples/main/draw_shapes.frag
license:
- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
*/
#ifndef FNC_UNCENTER
#define FNC_UNCENTER
float uncenter(float v) { return v * 0.5 + 0.5; }
vec2 uncenter(vec2 v) { return v * 0.5 + 0.5; }
vec3 uncenter(vec3 v) { return v * 0.5 + 0.5; }
#endif