16 lines
256 B
GLSL
16 lines
256 B
GLSL
/*
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contributors: Shadi El Hajj
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description: Medium Structure
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license: MIT License (MIT) Copyright (c) 2024 Shadi EL Hajj
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*/
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#ifndef STR_MEDIUM
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#define STR_MEDIUM
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struct Medium {
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vec3 scattering;
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vec3 absorption;
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float sdf;
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};
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#endif
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