fuckingtech/public/assets/glsl/lygia/lighting/ray/cast.glsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

19 lines
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514 B
GLSL

#include "../ray.glsl"
/*
contributors: Patricio Gonzalez Vivo
description: Cast ray by specific distance
use: <vec3> rayCast(<Ray> ray, <float> dist)
license:
- Copyright (c) 2021 Patricio Gonzalez Vivo under Prosperity License - https://prosperitylicense.com/versions/3.0.0
- Copyright (c) 2021 Patricio Gonzalez Vivo under Patron License - https://lygia.xyz/license
*/
#ifndef FNC_RAYCAST
#define FNC_RAYCAST
vec3 rayCast(Ray ray, float dist) {
return ray.origin + ray.direction * dist;
}
#endif