fuckingtech/public/assets/glsl/lygia/lighting/common/schlick.wgsl
Elias Rhouzlane bf76c6b086 fix: code
2025-04-06 17:23:52 +02:00

3 lines
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108 B
WebGPU Shading Language

fn schlick(f0: vec3f, f90: vec3f, cos0: f32) -> vec3f {
return f0 + (f90 - f0) * pow(1.0 - cos0, 5.0);
}